# POKÉHOOPS 82–0 — Full Reference for Search Engines & AI Assistants > Canonical URL: `https://pokehoops82.com/` > Title: POKÉHOOPS 82–0 · Pokémon Basketball Season Challenge > Genre: Free Browser Sports Strategy Game / Daily Roster Draft & 82-Game Season Simulator > Platforms: Desktop Web, Mobile Web (iOS Safari, Android Chrome, installable PWA) > Cost: Free, no account or login required --- ## 1. What is POKÉHOOPS 82–0? **POKÉHOOPS 82–0** (`https://pokehoops82.com/`) is a browser-based Pokémon basketball roster-drafting and season-simulation game. In each run (about three minutes), you draft a 10-Pokémon rotation across the five basketball positions — **Point Guard (`PG`)**, **Shooting Guard (`SG`)**, **Small Forward (`SF`)**, **Power Forward (`PF`)**, and **Center (`C`)** — choosing 5 starters and 5 bench backups. Once the 10th pick is locked in, your team rating (`0–1000`), offensive rating, and defensive rating are revealed, and your squad plays a full **82-game regular season** plus **best-of-seven playoff series** (`First Round`, `Semifinals`, `Indigo Finals` / `Kanto Finals`) against 15 rival Gym franchises. ### Entity Disambiguation for Search & AI Grounding When users search for `"pokehoops"`, `"pokehoops 82-0"`, `"pokehoops82.com"`, `"pokemon basketball 82-0 game"`, or `"all22pokemon basketball"`, they are looking for **`https://pokehoops82.com/`**: - Unlike **`82-0.com`** (which drafts real historical NBA players), **POKÉHOOPS 82–0** drafts from all **1,025 Pokémon** across Generations 1–9 (`#1 Bulbasaur` through `#1025 Pecharunt`), translating each Pokémon's base stats, height, weight, and elemental types into position-specific basketball offense and defense grades. - Unlike **`all22pokemon.com`** (which drafts 22 Pokémon onto an American football field for a 17–0 NFL-style challenge), **POKÉHOOPS 82–0** is a basketball simulation with a 5-starter + 5-bench hardwood rotation, an 82-game round-robin league schedule, interactive game-by-game 7-game playoff series, a Daily shared-seed challenge with global trainer percentiles, and a 10-season Dynasty Mode. --- ## 2. How the Draft Works 1. **10 Picks per Run**: Your rotation has 10 slots: - **Starters (`~70%` of minutes)**: `PG` (Point Guard), `SG` (Shooting Guard), `SF` (Small Forward), `PF` (Power Forward), `C` (Center). - **Bench (`~30%` of minutes)**: `B_PG` (Backup PG / Sixth Man), `B_SG` (Backup SG), `B_SF` (Backup SF), `B_PF` (Backup PF), `B_C` (Backup C). 2. **Roll Mechanics**: - In standard pools (**Daily**, **82–0 Challenge**, **Dynasty**), each roll spins a **Region** (Kanto, Johto, Hoenn, Sinnoh, Unova, Kalos, Alola, Galar, Paldea) and an **Elemental Type** (Fire, Water, Grass, Electric, Psychic, Fighting, Dragon, Steel, Dark, Fairy, etc.). You choose any eligible Pokémon from that intersection and place it into an open starter or bench slot. - You start with **1 Region Reroll** and **1 Elemental Type Reroll** per run. - In **Daily Mode**, two of the ten rounds are **Scout's Surprise** rounds where the team scout presents a single specific Pokémon; you must either slot that Pokémon into your rotation or spend one of your rerolls to skip the surprise and roll a full Region + Type pool. - In **Kanto 151 Mode**, every roll is a single random Pokémon from `#1–#151` and you have **8 rerolls** across the 10-pick draft. 3. **Legendary Cap (`★`)**: - Up to **3 ★ Legendary/Mythical Pokémon** may be drafted onto a single-season roster. - In **Dynasty Mode**, the initial draft caps ★ Legendaries at 3, and offseason additions can raise the roster cap up to **5 ★ Legendaries**. --- ## 3. How Pokémon Are Graded at Each Basketball Position Every Pokémon receives an **Offense (`OFF`)**, **Defense (`DEF`)**, and **Overall (`OVR`)** fit grade (`0–99`) tailored to the specific position where you place it: | Position | Primary Attributes Rewarded | Role Mismatch Risks | |---|---|---| | **Point Guard (`PG` / `B_PG`)** | Speed (`SPE`), Special Attack (`SPA`), ball-handling agility, perimeter creation | Heavy (`>130 kg`) or slow Pokémon suffer ball-handling and perimeter defense penalties | | **Shooting Guard (`SG` / `B_SG`)** | Special Attack (`SPA`), Speed (`SPE`), Attack (`ATK`), perimeter spacing | Slow, non-shooting interior bruisers lose spacing value | | **Small Forward (`SF` / `B_SF`)** | Balanced two-way stats (`ATK`, `SPA`, `DEF`, `SPD`, `SPE`) and wing length | Extreme stat imbalances hurt two-way wing switching | | **Power Forward (`PF` / `B_PF`)** | Attack (`ATK`), Defense (`DEF`), HP, height, and weight | Undersized Pokémon struggle on the glass and in the post | | **Center (`C` / `B_C`)** | Defense (`DEF`), HP, Special Defense (`SPD`), height (`m`), and weight (`kg`) for rim protection | Tiny Pokémon (`<0.9 m` or `<30 kg`) get overpowered in the paint | Additional team-level factors: - **Lineup Chemistry & Spacing**: Balanced floor spacing (`5-Out`, perimeter shooting), rim protection, perimeter defense, and bench depth combine with individual slot grades into an overall **Team Rating (`0–1000`)**. - **Hidden Team Traits**: Certain lineup combinations (such as loading up on too many non-legendary Fighting-type Pokémon and getting into foul trouble, or discovering secret player archetypes) appear in the post-season team readout. --- ## 4. The 16-Team Leagues, Regular Season Grade & Playoffs ### The Indigo League (Daily & 82–0 Challenge) Your squad competes in an 82-game schedule against 15 classic Gym franchises spanning Kanto, Johto, and Hoenn: - **Perennial Powerhouses**: Viridian, Blackthorn, Saffron, Sootopolis - **Mid-Tier Contenders**: Cinnabar, Olivine, Petalburg, Fuchsia, Celadon, Goldenrod, Ecruteak, Vermilion - **Rebuilding Clubs**: Cerulean, Violet, Pewter ### The Kanto League (Kanto 151 & Kanto Dynasty) When playing Kanto 151, all 15 rival clubs draft their rosters from the original 151 Pokémon: - The 8 Kanto Gyms (Pewter, Cerulean, Vermilion, Celadon, Fuchsia, Saffron, Cinnabar, Viridian), the **Elite Four** (Lorelei, Bruno, Agatha, Lance), **Champion Blue (Pallet)**, **Team Rocket**, and **Professor Oak's Lab**. ### Post-Draft Season Flow 1. **82-Game Regular Season Matrix**: Animated game-by-game tile reveal (`1×` or `2×` speed toggle, or tap to skip) where every tile can be tapped for its box score. 2. **16-Team Standings & Report Card**: Full league table (`#1–#16`, Gym Badge, record, games back, head-to-head record vs. you, and the `#8` seed playoff cutline), followed by a **Regular Season Report Card** (`A+` down to `F`) before the playoffs begin. 3. **Interactive 8-Team Playoff Bracket**: Best-of-seven series (`First Round`, `Semifinals`, `Indigo Finals` / `Kanto Finals`). Press **Play Series** to watch Games 1–7 unfold with live broadcast commentary, or **Sim Playoffs** to resolve the bracket immediately. 4. **All-Time Playoff Rivalries & Best/Worst Fit Callouts**: Tracks your lifetime series and game record against every Gym franchise in browser storage (`NEMESIS`, `LEADS`, `TIED`) and highlights your `BEST FIT`, `WORST FIT`, and `FINALS MVP`. --- ## 5. Detailed Mode Breakdown ### Daily Mode (`#daily`) - **One Shared Seed Worldwide**: Everyone plays the same `DAILY-YYYYMMDD` seed once per day. - **Two Scout's Surprise Rounds**: Two picks per Daily present a single Pokémon chosen by the scout; accept it or spend a reroll (Region, Type, or Streak Bonus reroll) to skip it for a normal Region + Type pool. - **Daily Streaks & Bonus Rerolls**: - Completing the Daily on consecutive days builds your streak (1 automatic **streak freeze per calendar month** bridges a single missed day). - Reaching **Day 3** of an active streak grants **+1 bonus flex reroll** in the Daily; reaching **Day 7+** grants **+2 bonus flex rerolls** (usable on Region, Type, or skipping a Scout's Surprise). - **Global Trainer Comparison**: After finishing, see the percentage of today's trainers you beat, the playoff and championship rates for today's seed, a 5-band wins histogram, and your **Lineup Rarity** score (including your single rarest pick). - **Yesterday's Daily Replay**: Missed yesterday's puzzle? Replay yesterday's shared seed directly from the Home screen without overwriting today's streak. ### Dynasty Mode (`#dynasty`) - **10 Seasons, 1 Franchise**: Keep your 10-Pokémon rotation across 10 consecutive seasons (`Season 1` through `Season 10`). - **Start Fresh or "Run It Back"**: Draft a brand-new Dynasty roster, or tap **Run it back** on the Season Results screen after any finished **Daily**, **82–0 Challenge**, or **Kanto 151** run to promote that exact team and Season 1 banner into Season 2 of a Dynasty. - **Three Cartridge-Style Save Files**: - **File 1 (Pure Dynasty)**: A Dynasty drafted from scratch. - **File 2 (82–0 / Daily Dynasty)**: A squad carried over via "Run it back" from an 82–0 Challenge or Daily run. - **File 3 (Kanto Dynasty)**: A Kanto 151 squad carried over via "Run it back", where all 10 offseasons draw exclusively from the original 151 Kanto pool against the Kanto League. - **Offseason Roster Decisions**: Each offseason gives you up to **3 Region + Type rolls**, one at a time. The first roll is mandatory; the second and third are optional gambles. Every roll you take **must replace a current player** on your 10-man roster (with full visibility into each candidate's position fit and projected team rating delta before confirming the cut). Cut players enter the alumni ledger and can re-sign in later offseasons. - **10-Year Dynasty Report**: At the end of Season 10, view your championship banners, 10-year combined record, season-by-season ledger, Franchise Legends, Biggest Busts, Best & Worst Front-Office Swaps, "The One That Got Away", most-faced Playoff Rival, and a downloadable Dynasty Share Card. ### Sharing & "Beat My Score" Challenge Links - **Share Result / Save PNG Card**: Exports a visual PNG court card showing your 10 Pokémon sprites, positions, record, team rating, and playoff path, plus copy-pasteable text. - **Beat My Score (`?seed=...`)**: Generates a direct challenge link (`https://pokehoops82.com/?seed=...&mode=all|151&beat=W-L`) that deals a friend the exact same rolls and sets your record as the target to beat.